but it's a two way street, the logistics of single station chains require many many TS's which can easily drive you to madness both in cost and frustration when they are and will always be frequently taken out by (the millions of murphy's laws accidents) any number of events. INSTALL INSTRUCTIONS ARE IN THE README (fake patch method). Note : This mod should be compatible with all LU releases, but if you find ANY bug, report it in this thread. Present you with a detailed picture of which stations perform poorly and which excel where you've chosen to place them, and loseing one station in a chain is easy to replace as opposed to losing a whole chain in a single station. This simple mod will add cockpits for any ships in Litcubes Universe. The downside is with many individual stations albeit many many more TS's and each with their own bank account that you give them. the benefits are, if whatever you choose to produce is in demand in the sector it is placed, it starts to profit instantly like a Crystal fab in Power Circle or anywhere else you find a lot of solar stations that serve many stations from and are in a single sector. I set up a large Crystal or a XL Solar SCH cant remember which and it cost aprox 23 or 27 mil credits not including costs related to TL and any Cargo ship you assign to outside sales of surplus goods. will tell you how many of each station will be required, how much each station will cost, and will require a TL to go out and shop and return all the required stations. Saturn complex hub lets you set up a chain of stations inside of one station.
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